i don't understand the "figths" can you actually loose or commit mistakes at all? does it always progress the same no matter what you choose? it's an interesting game i just wanted to know more of it's behind the scenes.
Log in with itch.io to leave a comment.
was thinking about this again today. i really really like the use of the battle system. you turned it into a poem
boy howdy i sure love slamming my face into things!
this is so incredibly cool :3 so many layers to this! can i just say also. the style is incredible. the weird feel to the environment and controls and the…people? work so well. i didnt know rpgmaker was capable of these things!
This is really cool. The worldbuilding, the biological creepiness and financial desperation mixing together, the visuals and the design... It's so good.
Me after the lobotomy i think
Hell yeah-- what a game! I just want to spend time in people's dreams, probably in the worst way. Parsing the longing and feeling out of each piece of it is wild. Give me process details on the creation of a dream cell! So curious
what's the menu song its really cool i wanna add it to my music library
Honestly I want all this music its so good, the weird setting and the way the high is presented it reminds me of Flow My Tears, the Policeman Said by Philp K. Dick.
song list with links has been added to the game description now. thanks for playing!
I bought all the songs for about 20USD the link is pretty confusing bc over half is not music but rule sets for tabletop games for some reason, but I managed to figure that out. Thanks for the awesome music.
oh my GOD
Effectively creepy with a tantalizing concept. I especially liked the visuals for the dreams.
Are there multiple possible endings?
ive never seen rpgmaker used like this! beautiful use of all it's little foibles and form
Dream poetry in RPG scape
sweet dreams. sick game.