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Good release and good feeler text!

"I, The Living Flame" was reviewed by the arcane cache, an underground blog for underground games.


The player controls a girl that has to find a way through a dungeon maze while collecting notes and evading an angry Minotaur that chases her. You have no way of fighting back; the enemy has double your speed, so there is no way of escaping in the open field either – instead, you have to use your wits and get him stuck within his own maze...

The games aesthetics are great: Abstract images are shown between the levels, the texts and the title are somewhat cryptic – the overall atmosphere is mystic, occult, and mythical. ... „I, The Living Flame“ is probably as artsy as a non-abstract 2D Gameboy puzzle game can get.

https://thunderperfectwitchcraft.org/arcane_cache/2024/09/09/i-the-living-flame/

Well done!
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this is real neat!!! i love these kinds of puzzles <3

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it was quite challenging !

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I got stuck on one of the puzzles but this is fantastic!

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Really cool game! Fun puzzles to solve and great graphics!

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i really like the style and execution of this game but i'm stuck on the last puzzle! i'll have to come back later...

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it's wild what you can do with GBStudio!

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Indeed!

this was a very lovely game and so fun!! I had to have help on one of the stages but I figured out the last one on my own and feel v accomplished

clever puzzles, gorgeous art!

gorgeous work!!!! my head hurts from puzzlin now

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i love monster manipulation puzzles <3 this game really made me feel warm and fuzzy inside like i was in a deadly room of death <3 <3 <3

beautiful pixel art, challenging & engaging puzzle design, and a narrative as esoteric as it is motivating. Fantastic work!

rad